Maybe Starlink will come down in price eventually. I was offered a beta at £500 for the kit and £90 per month.... Tempting for 300mbps but not just yet.
For standard definition (SD) streaming you'll need on average 2-3Mbps, for HD 5-8Mbps and for 4K UHD you'll need 25Mbps minimum, but we recommend a connection of 50Mbps to cover all scenarios (live 4K broadcasts require more speed, for example)
Chippy_Tea said:I remember gaming using a dial up modem with a ping of 100ms plus, lag was part of the experience way back then.
Chippy_Tea said:...
I have never understood the need for speed ...
I get what you are saying about multiple systems using the same connection at the same time but as it says below its ping that is important not speed as long as you have enough speed for all devices and they are not having a negative impact on each other, how much speed do you actually need who needs more than 65Mbps which i get?
Myths and Truths About Broadband Connections for Gaming | Gigaclear
Surprisingly, gaming doesn’t actually require that much bandwidth - usually not more than 0.1MB. After all, people used to be able to game on a 56K modem so if you’re only gaming, you won’t need much bandwidth to be able to play seamlessly and without lag. It won’t make your game any faster.
However, if you or someone else in your household is going to be performing large online activities, such as streaming videos on Netflix and YouTube or video chatting on Skype, your game will severely lag unless you have a higher bandwidth. This is because downloading and streaming requires more data to be transferred while gaming doesn’t require much at all. Streaming will take up much more “space” and this will affect your game speed.
So what actually matters when you’re gaming, broadband-wise? Ping rates. Ping rates are incredibly important for gaming because it’s the speed at which information is sent from your computer/console to the game servers and back again. The lower the ping, the faster the speed and the smoother the gameplay. Bandwidth won’t help with this.
There's some misleading statements in that. IE: 56kb modems would be incompatible with current real time completion gaming technology.
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